Making your way in Melvaunt is not always easy, and usually means finding some way of making money. Our adventurers set out on different paths to earn their keep with the FU Guild. Hud took a contract guarding House Natali, a well-known family in Melvaunt. Rumors of a sick heir, a nudist lady, and possible attacks from rival Houses abounded. Hud confirmed that, yes indeed, Lady Natali was an exhibitionist, and that the Natalis were definitely being watched. After noticing a suspicious character lurking about, he gave chase, but the suspect got away. There was an attempt to infiltrate the guards, which was also foiled. During this time Hud was under the command of Weston, captain of the House Natali guard. Hud also conspired with his fellow adventurers to identify and find a use for an unknown metal they found under Melvaunt. This led him to meet a halfling smith, Fubdina, working at Peyton’s Pain Protection, an armorsmithy near the FU Guildhouse.
Meanwhile, Slyte was up to some new tricks. Adjusting to city-life was easier when her skills were called upon for an espionage mission. An infamous pirate captain was rumored to be in Melvaunt, gathering crew and supplies. Following a trail of whispers and hiding in the shadows, she tracked the pirate down to the shady, ill-reputed ___________. There to here surprise, she found the pirate in a meeting with Captain Cousteau (a regular at the Drunken Half-Giant, the adventurers tavern of choice). After Cousteau left, his consort Jasra, also met with the pirate, and a deadly love triangle was revealed. Slyte also witnessed a meeting with some of the new crew and managed to obtain a scroll case, but had no time to examine the contents before she had to withdraw. She spent a number of days familiarizing herself with the city, and took a sample of the alien metal to the Temple of Gond to be tested.
Grimmort toured some of the graveyards and crypts in and around Melvaunt, at one point receiving a vision from Yurtrus, the orc god of the dead. He decided also to take a contract to infiltrate the fighting pits, and helped sabotage a fighter at the games in the Great Arena. With a little help from his friends, dark magic, and a slave at the arena, he managed to brew a foul concoction and slip it unnoticed to the fighter right before the match. The results were both hilarious and disgusting… needless to say the fix was in. Grimmort also helped retrieve the mysterious metal from the caves under Melvaunt, and by happenstance started a rumor that the grounds near the entrance were haunted. An idea was also born to later purchase the property above the entrance and possibly convert the cave into a covert base and lab for Grimmort’s unnatural experiments.